The game is back online today too, thanks to dedicated fans. It was even possible to play against PC players who had the Dreamcast map pack installed. The Dreamcast successfully delivered that experience to console players, with the online play surpassing what could be done with split-screen at the time. The third game in the series stripped back the single-player component to a series of games against bots, concentrating on the frantic multiplayer matches the series had become known for. Sega chose to market Dreamcast’s online gaming capability heavily, and at the time there was no FPS that could surpass Quake 3 in that regard. It’s definitely a short but sweet game and one that’s unlikely to see any future ports because of the FMV-based backgrounds. Plus, it’s always amazing to see a huge group of rescued people dancing along behind Ulala. Space Channel 5 has a real 60s vibes to it, from the music to the retro-futurism of the various locations you’ll visit, and some memorable characters like Jaguar and Pudding. The Morolians have invaded, and they’re forcing humans to dance! As intergalactic news reporter Ulala, it’s your job to match the Morolians move for move before zapping them and liberating their captives. It’s great however you play, but the fishing rod controller – yes, really – makes it unmissable. You feel the pressure of being constantly against the clock, with your fisherman anxiously exhorting the fish to “bite it!” and rock music kicking in when it does, providing the perfect soundtrack as you fight to reel it in. Far from the rather placid atmosphere of past fishing games, this game is all action. Sega’s arcade teams seemed to be capable of making just about anything fun in the Dreamcast years, and Sega Bass Fishing – originally known as Get Bass in the arcades – is ample proof of that. Oh, and Leonard Nimoy’s the narrator, too. Of course, the Seaman isn’t particularly pleasant to look at, and it can be rather condescending and outright insulting to converse with, but that’s all part of the game’s very weird charm. Seaman requires you to raise a fish with a human face, by ensuring that its tank is kept clean and appropriately warm, and interacting with it – which includes using the Dreamcast microphone to talk to it. The Dreamcast is renowned for hosting some bizarre and innovative games, and this virtual pet game designed by Yoot Saito is one of the strangest. Best of all, the plot has plenty of twists and turns that’ll keep you hooked to the very end. The game does a great job of showing what the Dreamcast was capable of visually, and the award-winning soundtrack by Richard Jacques is just as impressive. Learning that his former boss in the Anti-Crime Network has been killed, he sets out to solve both mysteries. You play as Jack Wade, a top-class bounty hunter who wakes up in hospital with an unfortunate case of amnesia. There aren’t many options for stealth action on the Dreamcast, but Headhunter scratches that itch nicely. If you're looking for something a bit more current, dive into our best PS4 games, best Xbox One games, or even go deep into our best MMORPGs or best co-op games lists. We've got all the best Dreamcast games right here so you can experience them for yourself, or just indulge in a little bit of gaming nostalgia. The result is a library that is bursting with fantastic games across all genres, from great versions of arcade classics like Crazy Taxi and The House Of The Dead 2 to substantial single-player experiences like Shenmue and Resident Evil: Code Veronica, and even inventive games such as Seaman and Jet Set Radio. Ultimately that risk didn’t pay off – the console was officially discontinued after just over two years – but while the Dreamcast didn’t have a long life, Sega truly threw everything it had at making it work. Sega took a big risk in launching the Dreamcast back in 1998, creating an affordable console with a big focus on online gaming thanks to its built-in modem. The best Dreamcast games are proof that a console doesn't need a long life to make an impression. David Bowie encouraged Rebecca Hall to write script for Passing
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